![]() Squad Deathmatch is similar, except there are four teams of four, and each one is alotted one vehicle. There is also Team Deathmatch, where two teams of 12 square off to see who can score a set number of kills first. The more you have captured and held, the faster you’ll reach victory. Conquest has you capturing checkpoints in order to deplete the opposing teams reinforcements. This continues until all stations are gone at all bases, or the attacker’s reinforcements are depleted. If they are destroyed, the defending teams’ base gets moved to somewhere else on the map. For newcomers of Battlefield, Rush is where the defending team gets two M-COM stations that must be destroyed by the attacking team. There is more variety here than the Bad Company games, though since the only modes I really care to play are Rush and Conquest, it’s kind of a moot point. I would rather have been able to play the campaign with a buddy to be perfectly honest.Īll that leaves us with are the multiplayer modes. ![]() This would be fine, except there are only six missions and only a few of them are all that interesting. They have no relevance to the story told in the campaign and are instead just standalone scenarios. The co-op missions are just as disappointing. The Bad Company games knew how to tell an entertaining story, and Battlefield 3 could’ve taken some lessons from those. Even when you do find out what’s really going on, the tale has already run out of steam by that point and the epilogue is ultimately disappointing. Or at the very least, they could have reduced the amount of the ridiculous active time sequences that they included. That isn’t to say Battlefield needs to do something to purposely land itself on Fox News, but it certainly wouldn’t be a bad idea to do something to keep people talking about your game. In a trend that lasts throughout the other modes of the game, the campaign tries desperately to copy the experience of the Call of Duty games, but ultimately fails to provide the same kind consistent quality or “shock” value that games such as the Modern Warfare titles can provide (such as the controversial airport mission). Her significance was really played up in the interrogation scene leading up to that mission, but nothing further was ever done with the character. One character that is introduced early on, Jennifer “Colby” Hawkins, is deployed on an aerial operation in one mission and is then never heard from again. Outside of that one story element though, the rest of the experience is very forgettable and uneven. It’s a very good storytelling method and I think that figuring out why Blackburn is being treated as he is is the one thing keeping your attention until the conclusion of the campaign. As such, the missions are essentially either Blackburn recounting his experiences during those missions, or the CIA explaining to him what happened to other soldiers during that same time. Sergeant Henry Blackburn, the marine who you control during the opening sequence, is being interrogated by the CIA in between each mission of the game. The story then rewinds to explain the events leading up to that dramatic conflict, which is disappointingly less interesting or engaging. Marine trying to stop a terrorist from escaping by train with a nuke. It simultaneously gives you a tutorial on the controls and throws you into the shoes of a U.S. The single player campaign really starts off on an exciting note. So now that it’s out, does it deliver on all of its promises? Well, yes and no. The bar was set high by this point, you could say. So when Battlefield 3 was announced to not only have another epic campaign, a co-op mode, and more of the addictive multiplayer I so enjoyed, I was understandably ecstatic. These games were almost the total package to me: they had interesting single-player campaigns laced with humorous characters and dialogue, as well as a competitive multiplayer mode that was both fun and addictive and didn’t leave me cursing “most” of the time. However, it wasn’t until Battlefield: Bad Company and Battlefield: Bad Company 2 that I could really consider myself a fan of the franchise. I don’t play a whole lot of PC games, but I had played Battlefield 1942 and Battlefield 2 and I thought it was great what they brought to the FPS genre. But I don’t think any of them measured up to the anticipation that was built up for Battlefield 3. There were a handful of games that I eagerly awaited the release of this fall, such as Dead Island, Gears of War 3, and Dark Souls.
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